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Evolution

In our pursuit to design a new type of organization, Optimism’s public decision making process has undergone significant evolution since its inception, reflecting Optimism’s commitment to iterative improvement and experimentation. Below is a summary of some of the key things we learned along the way.

Key Stakeholders

  • We’ve run multiple experiments to understand who our most engaged stakeholders are and how they participate in our public decision making process.
  • Tokenholders: Anyone who holds OP can vote
    • We’ve also run multiple delegation experiments aimed at getting if specific types of tokenholders (protocols, chains, and individual community members) more involved. Our main learning has been that tokenholders need strong incentive alignment to invest time in decision making processes and they want to be involved in low effort, high impact ways.
    • While our system allows for delegation - whereby tokenholders can assign their votes to someone else to cast on their behalf - over time we’ve come to believe that delegation disrupts the incentives of token-weighted voting and that voting directly should be heavily encouraged.
    • Tokenholders are asked to make decisions that would benefit from investor protections
  • Users, Apps, and Chains: You must qualify to be a Citizen
    • Citizenship started with a small initial group and expanded via a Web of Trust model. This model suffered from in-group dynamics (which were replicated here), resulting in many Citizens that were impacted by the decisions being made.
    • We later ran targeted experiments to evaluate how community members, chains, and past grant recipients voted, ultimately resulting in our key stakeholder model. Our stakeholder models ensures chains, apps, and end-users are able to influence the decisions that impact them.
    • Citizens were asked to make decisions that would benefit from consumer protections
    • As Optimism’s product evolved from Superchain to OP Enterprise, the Citizens’ House design no longer aligned with the needs of the Collective. The Citizens’ House has been paused in January 2026, with a commitment to re-evaluate how stakeholder involvement might benefit the quality of governance in the future.
  • We’ve realized that input from different stakeholders is needed depending on the type of decision being made:
    • Preferences: There is no absolute “right” answer and all stakeholders should have a say
    • Prediction: There is a correct answer, which is only revealed in the future. Experts are best suited to make these decisions.
      • When “experts” are needed, these decisions are made by Councils and Boards - such as the Security Council. These Councils and Boards are still ultimately accountable to key stakeholders.
    • Measurement: This is best done objectively, by a computer, when possible, or by experts.

High Impact Inputs

  • Different decisions impact each stakeholder group in unique ways. Our approach has evolved from “everyone decides everything” to one that only asks stakeholders to make decisions that directly impact them.
  • In many cases, a stakeholder doesn’t need to make a decision directly, but should still have the ability to veto - or reject - a decision that disadvantages their stakeholder group.
  • Stakeholders will also be able to express preferences and influence strategy via non-voting processes.
  • We’ve outlined the different decisions here: Figma

Experimentation

Underpinning the learnings outlined above is a culture of experimentation. In our early days, our iterative approach sometimes involved a less-scientific, trial-and-error approach. Over time, we’ve realized a more rigorous, data-driven approach - leveraging controlled trials where possible - allows us to truly understand what works and what doesn’t. A sample of our Research & Experiments findings are summarized in the table below. We often collaborate with academics, industry experts, and independent researchers.